Scenes You’ve Seen 2: Award Winners

Dissolve shows off some of the most famous movies ever in a completely different way.

Star Trek Into Darkness Review

When the Star Trek franchise was rebooted in 2009, many long time fans rejoiced. Gone were the stale plots built up from the previous series; it was time to revisit that universe with a fresh set of eyes, new ideas and possibilities, and a cast that could the characters all their own. With the first film laying the foundation, hopes were high that the sequel, Star Trek Into Darkness, would be even better. In the attempt to appease the fans and make a modern sci fi action movie, however, something got lost along the way.

****SPOILERS****

The movie opens with what can only be described as a sci-fi homage to Indiana Jones and the Raiders of the Lost Ark. Kirk is being chased through an alien jungle by a horde of angry natives. Seriously, the only difference is that the trees are red, the natives are covered in crusty white paint, and Kirk is wearing a shabby robe as disguise. He makes it a few hundred more yards before some gigantic saber-toothed bear…thing rears up in front of the camera. Like any good action hero, Kirk whips out his phaser and stuns the beast unconscious. The monster drops out of view, revealing an angry Dr. McCoy behind it.

“Damn it, man! That was our ride! You just stunned our ride!”

Wait, what?

This is the first of many instances in this move that demonstrate Kirk’s utter inability to think things through. It’s one thing to neutralize a wild animal in your way. But why would he willingly take out something so integral to his own mission? He’s the captain; shouldn’t he, of all people, be privy to the exact details of the plan? They went through the trouble of disguises and exit routes, so it’s not like they’re making this up on the fly. Did he just panic and forget his method of escape? Is he trigger happy? Or just plain stupid?

Judging by the rest of the mission, it’s leaning toward the latter. The objective is simple: lead the natives away from an erupting volcano while Spock, Uhura, and Sulu somehow neutralize the explosion. This involves hovering a shuttlecraft over the mountaintop, lowering an armored Spock on a tow cable, and detonating a “cold fusion device.” Things go awry when the shuttlecraft’s engines overheat, and Spock is dropped onto a rocky outcropping surrounded by lava. As the others ditch the craft, Kirk and McCoy jump off a seaside cliff and swim to the Enterprise hidden underwater. Now they have to somehow save Spock, detonate the device, and leave without being seen.

…Wow. So little of this plan makes sense, it’s kind of impressive. Firstly, why would they hide the Enterprise underwater? It’s a starship capable of planetary orbit; if they were worried about being seen (and it’s not like these natives have telescopes), they could’ve just drifted on the other side of the planet and designated a rendezvous. What’s the ship made of, anyway? Scotty implies that saltwater will potentially wreck it. Also, what’s the deal with the shuttlecraft? As an exploration vehicle, it’s designed to enter and exit alien atmospheres. That requires an incredibly high resistance to heat; reentry is far hotter than surface lava. On that note, why would they even send an away team in the first place? The ship has a transporter. All they had to do was set the cold fusion device on a timer, beam it to coordinates that account for gravity and timing, and let the thing detonate. Speaking of which, the “cold fusion device” is basically useless in this situation. Cold fusion refers to nuclear reactions that happen at room temperature, certainly nothing capable of stopping an active volcano.

But since this is a summer blockbuster action movie, everything works out okay. The Enterprise rises out of the water in an admittedly awesome shot, and they focus on getting Spock back on board. The problem is that by doing so, they’d be seen by the natives and directly violate Starfleet’s Prime Directive of non-interaction. Because stopping a volcano from exploding and drastically altering a planet’s geothermal system with advanced technology totally isn’t the same thing. They do know that just freezing the surface of a volcano doesn’t turn it dormant…right? Way to stave off the inevitable, guys. Whatever. Kirk predictably defies orders and Spock is beamed out at the last second. Uhura is noticeably angry that Spock (her apparent boyfriend in this alternate universe) was so willing to throw his life away. He’s more angry about the Prime Directive thing, but Kirk just shrugs it off. The crew triumphantly hightails it back to space, while the natives draw and worship an Enterprise-shaped symbol in the dirt. Kinda like Comic Con, but with less cosplayers.

After the title card, the scene shifts to a family in London. A mother and father visit their daughter at hospital; it’s implied that the little girl has some kind of terminal illness. Side note: the special effects in the background are pretty cool. Having anti-gravity gurneys in an otherwise realistic facility is a nice way of showing that this isn’t too far in the future. There’s a brief scene with the parents staring teary-eyed at the poor girl, something to which anyone with sick relatives can relate. What can you do for the dying? The answer comes from Benedict Cumberbatch, who walks up to the father with a swell of music and says that he can save the child. The guy asks who this mysterious man is, and of course there’s no answer for the sake of maintaining the drama. Most savvy viewers will immediately – and correctly – guess that he’s really Khan, but whatever. Why is someone so blatantly evil hanging around children’s hospital wings? Is the father so desperate that he’ll believe any random passerby proposing a cure?

Meanwhile, Kirk is having some PG-13 rated fun-time with a pair of alien cat girls. Apparently some traits never die, even if they are in an alternate reality. Side note: Kirk not only has a vintage record player, but he’s playing “Body Movin” by the Beastie Boys. I was in high school when the Hello Nasty album dropped, and this movie has now made me feel old. Lovely. Kirk and Spock get called to Starfleet HQ in San Francisco, apparently for a meeting with Admiral Pike. Kirk optimistically assumes they’ve been promoted for the fleet’s upcoming 5-year mission – a nice foreshadowing/call back to the original Star Trek series – but Spock is doubtful. Even if they’re brief, these glimpses of Starfleet are interesting; there are plenty of people in dress uniform, complete with military-style caps. It’s a good indication that Starfleet has recovered since the events of the last movie.

So has Pike, who’s traded his wheelchair for a cane and an immaculate office. He questions Kirk and Spock about the mission, but it’s obvious he’s not happy. Kirk apparently lied on his captain’s log and tried to cover up the ludicrous plan. Spock, being the responsible paragon of proper protocol, wrote his own report. If this was happening in the old Star Trek verse, the situation would probably be brushed over and forgotten, maybe with a threat of demotion. But this shows what would actually happen if a military captain pulled these kinds of shenanigans: He gets demoted and loses command of the Enterprise. That’s it. It’s amazing he didn’t get a court martial. Pike gives the kid a much-needed dressing down over his recklessness, irresponsibility, lack of humility, and inability to understand his shortcomings. Kirk points out that he was originally given the Enterprise for being such a maverick, but clearly doesn’t understand what being a leader is all about.

Gee, I wonder what Kirk’s character arc is going to be.

This meeting scene is brief, but it’s one of the most underrated ones in the movie. While everyone else is acting like younger, hipper versions of the iconic characters, Bruce Greenwood’s take on Admiral Pike is the most believable. He captures the angry, aging father figure with just the right amount of energy and personality. Of course, the fact that he’s retaking command of the Enterprise (and taking Kirk back as his first officer?! Wow, so much for common sense!) means he’s going to die pretty soon. Mentor characters have a habit of being killed as a way kick-start the student’s character growth. It’s a narrative thing. Side note: the face-to-face argument gives the audience lingering shots of Chris Pine’s inhumanly bright blue eyes. Did the post-production crew think Kirk was secretly an alien?

Back in London, it’s established that Benedict Cumberbatch has magic blood. No, seriously. This is the plot point they’re going with. Apparently it has healing properties that completely disregard things like type or allergic reactions. Why, that’s just what the little girl needs! Dad hooks up the IV and watches his daughter’s stats return to normal. In exchange for this wonderful cure, he is tasked with blowing up the Starfleet building in which he works. He does this by dropping some kind of chemically-enhanced ring that explodes in water. The camera pulls back from the fiery destruction and settles on a snapshot of the little girl. It’s the way to remind the audience that this horrific act was done for her sake by a loving father. But why? After seeing his daughter healed, he could’ve easily contacted the authorities and had Mr. Magic Blood arrested for plotting terrorism. The magic blood could’ve made a temporary recovery; the girl could’ve keeled over the next day. Also, how did he think this was going to end for his daughter? Did he really believe the doctors were just going to let her walk out after a miraculous recovery? If anything, they’d keep her there for scientific study and discover a mutation in her blood…Growing up is not going to be fun for that kid.

Whatever. Starfleet’s been attacked, so Admiral Marcus (played by Peter Weller of RoboCop fame) calls for a meeting of all senior officers at HQ. En route, Kirk gives Spock a bitter talk about the whole honesty thing, and even calls it a backstabbing. He implies that Spock doesn’t understand that the two are friends, something that would actually make sense. In the original series, Kirk and Spock had known each other for years, and their relationship reflected that. In this alternate universe, they’ve only known each other since the events of the last movie. They were at each others’ throats – literally. Not surprising they still don’t work well together. The two part ways at the start of the meeting, believing they’re never going to see each other again. Yeah, like that’s going to happen.

Admiral RoboCop explains that the building in London was a Starfleet data archive. The father-turned-bomber conveniently sent a message (Seriously, why didn’t he just send the message without triggering the bomb?!) warning of what was going on. The mastermind is John Harrison, one of Starfleet’s top agents gone rogue. He’s commandeered a ship and gone into hiding, but apparently hasn’t left Earth. Kirk, of all people, makes an astute observation: Why would a terrorist target a data archive? Everything in there is public knowledge and has no tactical value. Also, why hasn’t he stolen a ship with warp capability and vanished into deep space? It’s almost like Harrison wants to stay close by…As everyone mulls this over, a small ship hovers outside the window and starts blasting everything.

Oh, so that’s why Harrison is still there.

The plan is simple: bomb the archive to get the Starfleet’s top brass in one room, then blow it to smithereens. It’s brutal, effective, and relies heavily on a complete lack of common sense. Is the audience supposed to think Starfleet is incompetent? They know Harrison is one of their top agents; why would they use the same protocol – which he would know – to set up an emergency meeting? Couldn’t they have chosen a new place to hold a conference? Also, why are they having this secret meeting in the upper floors of HQ, next to a massive window? They live in a world where flying vehicles with guns are normal. Anyone could hover nearby, take a phaser shot, or even read lips with a telescope! Why aren’t they in an underground bunker? How did Harrison even get close enough to the building? They know he’s commandeered a ship. Doesn’t it have trackers or anything on it? This is all happening mere hours after a terrorist attack; shouldn’t the airspace around Starfleet HQ be closely monitored? He should’ve been blasted to smithereens by security as soon as he opened fire.

But of course that doesn’t happen. The attack lasts just long enough for most of the senior officers to be gunned down, including Pike. (Called it!) He spends his final, agonizing moments cradled in Spock’s arms. Unlike certain characters in other Star Trek films, he does not die well; there’s blood flowing out his mouth, and his eyes are brimming with tears. Bizarrely, Spock takes the opportunity to do a Vulcan mind meld. Why? Does he have some kind of fascination with death? Was he trying to preserve Pike’s memory a la Wrath of Khan? Is he using it to better understand his own mortality? Shouldn’t he have been trying to get Pike to a doctor? Meanwhile, Kirk manages to destroy the ship’s engine , and he and Harrison have a brief stare-down before the villain teleports away. Kirk actually has a pretty sad moment when he realizes his mentor is dead. Then airspace security shows up.

In the meantime, Harrison reappears on some other planet, dons a stylish hoodie/trench coat, and vanishes into parts unknown. Scotty has a pretty good idea, though; when examining the wreckage of the ship, he comes across a “portable transwarp beaming device.” No, seriously. That’s the mouthful they’re going with. It conveniently displays its last programmed destination, the Klingon homeworld…Wait, what? Technology in this universe has not only advanced enough that people can carry their own personal transporter, but it lets them go to other planets too?! Why isn’t every ship in Starfleet equipped with these things? Doesn’t this undermine the entire point of building habitable starships? Why don’t they just send probes equipped with these things into deep space? Wouldn’t that save tons of money and resources? Boy, they sure could’ve used one during that  volcano mission…And if Harrison had such technology, why would he even need to get someone else to blow up the archive? Why attack the conference room directly?  He could’ve just teleported a bomb into the room. If he’s Starfleet’s top agent, I shudder to think what the red shirts are like.

Despite the Klingon planet being the space equivalent of North Korea, Kirk is determined to get revenge. Admiral RoboCop inexplicably gives him the Enterprise again – despite demoting him less than a day before – and assigns Spock as his first officer. Also, the building Harrison destroyed wasn’t an archive; it was a secret military research facility run by Starfleet’s clandestine Section 31. Ooh, Star Trek espionage sounds promising. They’ve even developed a long-range, untraceable photon torpedo! The mission is simple: Take all 72 of these bombs to Harrison’s location, blow everything up, and warp out before the Klingons figure out what happened…even though the Klingons would be able to read the Enterprise’s warp signature and trace it back to Earth. They don’t seem to realize that last part. You’ve got to wonder why the admiral chose to reinstate Spock, though; he’s a notorious stickler for rules, and I’m pretty sure the whole murder-from-a-distance-and-possibly-trigger-a-war plan isn’t Starfleet regulation. There’s no way he’d let that happen. It’s pretty obvious that there’s a bigger scheme going on – the lingering shot of the spaceship models in the admiral’s office is blatant foreshadowing – but everyone agrees to go along with it.

Especially Kirk, who poorly attempts to hide his revenge-fueled rage as they prep for the mission. Spock points out the lack of morality involved in killing someone without a trial, how it completely goes against protocol, and the needlessly risky idea of bombing a place home to a war-faring people. If only they had a portable transwarp beaming device…Kirk, of course, brushes all of this off. He’s too busy staring at Carol Wallace, an advanced weapons specialist assigned to the mission by the admiral himself. Carol Wallace…That name sounds familiar. Like Carol Marcus, Kirk’s love interest in the original timeline. But that means she’d have the same last name as the admiral. There’s no way those two could be connected, right? Right?

The mission prep hits a snag with Scotty’s recurring bouts of common sense. He’s refusing the shipment of those long-range torpedoes because he can’t scan their payload, and the contents are classified. He’s absolutely right, too. If you’re working with weapons, especially explosives, you need to know exactly how they work. Are the contents toxic? Does they have to be stored at a certain temperature? What is its fail-safe? What kind of fuel does it use? It’s kind of important. Considering that the ship’s warp core is essentially “a radioactive catastrophe waiting to happen,” Starfleet’s militarization, and his transwarp equation being weaponized, Scotty has legitimate concerns. Since Kirk is too revenge-focused to give him another choice, he promptly resigns and begs him not to use the weapons. Later, man. See you when the plot inevitably needs you again!

Forty minutes in, and we’re finally back on the Enterprise. I’m suddenly reminded of bridge’s ridiculous lighting scheme. It’s like going to an Apple Store, but even more blinding. I get J.J. Abrams has a thing for lens flares, but what kind of spaceship has lights that are positioned to shine directly in the crew’s eyes? After warping into space and replacing Scotty with Chekov (Seriously?) in engineering, Kirk announces his plan to the entire ship: He will take a landing party to the surface, arrest Harrison, and bring him back to face trial. Wow, looks like Spock’s impromptu ethics lesson paid off! So has his background check of Carol, which reveals that she’s the admiral’s daughter and boarded with false documents. Man, Starfleet really is inept; there have been two acts of terrorism in a week, and they just let anyone on without proper inspection? For all they know, she could be some kind of saboteur. They should keep her locked in the brig until they can find out her actual intentions…But due to plot purposes, Spock keeps her secret for no reason.

Speaking of sabotage, the warp drive breaks down 20 minutes away from their destination. Kirk, Spock, and Uhura (and two guys who will probably killed off-screen soon) take a shuttle to Harrison’s location in an otherwise deserted part of the planet. That leaves Sulu in charge, which is a cool nod to his counterpart in the original series. He’s tasked with broadcasting a message to Harrison, warning him to surrender or get wiped out by 72 missiles. “If you test me, you will fail.” Oh, how intimidating. Hey tough guy, how do you know Harrison can even hear you? Does he have a radio? How are you broadcasting this message? You do know the Klingons can probably pick up your transmissions, right? You’d change your tune if you had a few Birds of Prey aiming at you. Why are you even warning Harrison that you’re coming? You don’t know what other resources he has. You’re giving him time to come up with another escape, or even a counterattack! This is supposed to be a stealth mission, right?

Uhura’s priorities are a little skewed, too. She spends a good portion of the ride chewing out Spock over his stoic reaction to the whole near-death in the volcano thing. Because a lovers’ quarrel is exactly what we need in the middle of a high-stakes and possibly suicidal mission. He explains the difference between not caring and choosing to accept death on his own terms, which gives a lot of insight into Spock’s personality. Before anyone can ponder on it, however, the shuttlecraft is attacked by the Klingons. Wasn’t this area supposed to be abandoned? They try to hand wave it by saying it’s a random patrol, but how could they miss something like that? Don’t they have scanners? Maybe if they weren’t so distracted with the soap opera drama…Anyway, a big, loud chase scene ensues, resulting in them being caught and forced to deal with the Klingons face-to-face. Uhura tries negotiating, but gets nearly strangled to death.

They’re saved by Harrison’s grand, bloody entrance. He wastes little time in annihilating over a dozen Klingons in with a hail of lasers, blades, and explosions. The crew tries their best to fight as well – the entire scene has a first-person shooter vibe – but they’re completely outclassed by his brutal efficiency. There’s a reason he’s one of Starfleet’s best. He casually dismisses Spock despite being held at gunpoint, and surrenders after asking about Sulu’s torpedoes. Kirk takes the opportunity to use excessive force (several punches to the face) during the arrest, but it has no effect whatsoever; Harrison just stands there looking bored. It’s a demonstration of his physical prowess as well as his intellectual; unlike most battles, Kirk can’t brawl his way out of this one.

After notifying Starfleet, they put Harrison in the brig. This results in an unintentional homage to The Silence of the Lambs. A creepy, intelligent, and cultured killer trapped behind a wall of thick glass, while the heroes try to get information out of him? Yeah, Cumberbatch is channeling a sci-fi Hannibal Lecter. As McCoy takes his blood sample, he implies that he knows why the warp core is busted and offers his insight. Kirk angrily shuts him down at first, but eventually gets a set of space coordinates and the suggestion to open one of the torpedoes. It’s a start, but Harrison didn’t need to be so cryptic. Why not spell out what’s going on right then and keep the plot moving? …To bring Scotty back into the picture, of course. He’s busy getting hammered in San Francisco (sharp-eyed Bay Area viewers will note the club is at the end of Pier 3 near the Ferry Building), and takes a personal call from Kirk. Wait, what? Their communicators have a range that spans across planets?! How far apart are they? Scotty agrees to look into the Harrison’s mysterious coordinates and accepts the captain’s apology.

That leaves the torpedoes. With Scotty gone, Carol is the only person qualified to examine them. Kirk’s confused reaction to her being Admiral RoboCop’s daughter is funny, but it’s a reminder of how pointless the coverup was. Did Spock keep it a secret just to mess with Kirk? Shouldn’t they be more worried about the security breaches involved with someone using fake transcripts? They’re lucky she’s not evil; she’s here because she knows her father is pulling some kind of scheme. After her ridiculous and pointless fan service scene (seriously, who thought that was a good idea for Kirk to ogle while she stripped down?), she and McCoy start operating on a torpedo. Since this would be too boring on its own, the bomb somehow arms itself and activates a timed explosion. Carol fixes it with the good old pull-out-all-the-wires trick from every action movie ever, and it’s revealed there’s someone cryogenically stored inside. Harrison then drops the big reveal of the movie:

His true name is Khan! (Dun dun dun!)

For a second, I thought they’d put in a bolt of space-lightning for dramatic effect. It’s supposed to be some huge revelation, even though long time fans could’ve picked up on it long beforehand. It was so obvious, even the back of the DVD case spoils it. The only real reason to have Khan return is because he’s the most famous villain in the Star Trek lore; people are familiar with the name, so it instantly makes the film more interesting to the average viewer. He reveals that he and his 72 followers were genetically engineered to be superior to human beings in every way. They were condemned as war criminals and frozen over 300 years ago, but were found by Admiral RoboCop sometime between the two movies. Khan was revived alone and tasked with developing weapons technology, thus laying the foundation for the admiral’s dream of a militarized Starfleet. Kirk asks, “Why would a Starfleet admiral ask a 300 year-old frozen man for help?” That’s a very good question; no matter how intelligent someone is, it takes time to learn things. Going by the timeline, Khan would’ve needed to learn three centuries’ worth of technology and science – including the development of interstellar travel and warp engines – in less than one year. That’s like asking Benjamin Franklin to design the Large Hadron Collider! Are there really no better qualified tacticians in this continuity?!

Khan tries to gain sympathy with Kirk (and the audience) by pointing out their similarities: they’re both leaders who would do anything for their “families.” Only difference is, Kirk didn’t go on a murderous rampage when he lost someone. Admiral RoboCop clearly isn’t working with a full deck, either. Not only did he try to blackmail Khan by threatening to kill the other 72 crew, but he knowingly sent the Enterprise into enemy territory with a sabotaged warp core as well. All for the sake of kick-starting a war with the Klingons and getting rid of any evidence of the conspiracy. Using the long-range torpedoes with Khan’s crew inside was just the icing on the cake…even though it makes no sense whatsoever. If you’re a evil military mastermind and have six dozen pieces of evidence linking back to your scheme, why would you let someone else dispose of them?! Why did the admiral even bother giving the torpedoes to Kirk? He could’ve just cremated the bodies and then equipped the Enterprise. Did he seriously think they’d risk bombing the Klingons after the engine broke down?

Admiral RoboCop tries to make up for it by personally taking the USS Vengeance – an absolutely massive warship Khan designed – straight to the Enterprise in a last-ditch attempt at a cover-up. Boy, he sure could’ve used a portable transwarp beaming device right then. So much for being discreet. He chides Kirk for disobeying orders (I don’t know why he’s surprised, as Kirk is an established rule-breaker), and asks for the prisoner’s location. After both sides give up on the pretenses of this being a real mission, the admiral admits the truth and demands Khan be given up. They attempt to warp back to Earth, but the ship is gunned down a hail of phaser fire and explosions. Carol tries to talk her father out destroying the Enterprise, but is promptly teleported to the other ship. With death mere seconds away, Kirk frantically tries to surrender himself to spare the crew – a nice parallel with Khan – but is mocked and shut down. It’s at this point that Kirk finally realizes what being a leader is all about: taking responsibility for your choices. You can’t just go gallivanting through life without handling the consequences. With his pride finally crushed, he turns to apologize to his crew before being vaporized…

…Or at least that’s what would have happened, but Scotty snuck on board the Vengeance and temporarily shut it down. Yes, he went to Khan’s coordinates and found a huge warship at a secret base, and somehow infiltrated their security. How convenient. Couldn’t he have sabotaged the weapons down earlier? You know, before all the explosions and death? With both ships now adrift and incapable of fighting, Kirk decides to team up with Khan, jump over to the Vengeance in a spacesuit, and take it over from the inside. When Spock calls him out on his ridiculous plan, Kirk admits that he’s just making things up as he goes along and isn’t fit to command the Enterprise. It’s true on both counts, considering that they’re only the moon’s distance away from Earth. Why don’t they just call for help? Kirk used his personal communicator to phone Scotty from Klingon airspace. Also, why are there no other Starfleet vessels in this area? Did Admiral RoboCop somehow plan for this to happen and order everyone else on deep space missions before dealing with Kirk? There were two terrorist attacks against Starfleet within a week; if anything, there should be even more ships near Earth than usual.

Whatever. Scotty warns that the Vengeance will have weapons restored in three minutes, so time is of the essence. While the entire space jump scene is nonsensical, it provides some of the coolest-looking visuals in the movie. If you’ve ever seen any of the NASA space walks, you know how awesome they are. This version goes much, much faster, and the visor navigation displays have a nice Tron vibe. There’s even a bit of tension with Scotty temporarily getting caught by security (Finally!) and the entrance being wide enough for only a couple of people. Of all the potential teams to infiltrate a ship in Star Trek, would anyone expect Kirk, Scotty, and Khan to do the dirty work? They make it up to the bridge just as the Vengeance powers back up – the infiltration actually takes about nine minutes instead of three, but the audience is supposed to be too distracted to care – and hold Admiral RoboCop at phaser-point.

Kirk is savvy enough to have Khan stunned at this point, but apparently forgot that he’s capable of withstanding physical injuries. The villain plays possum just long enough for the admiral to babble some last-minute fanatical warmongering. With the dramatic tirade over, Khan jumps up, knocks out both Scotty and Kirk, breaks Carol’s leg, and crushes Admiral RoboCop’s skull like a melon. With full command over the deadliest starship in the area, he triumphantly contacts the Enterprise and demands Spock hand over the crew in the torpedoes. It’s kind of disappointing. In Wrath of Khan, there was a similar battle between two ships. But what made the original Khan so dangerous and awesome was his cunning; he nearly destroyed the Enterprise by using a smaller, less-equipped ship. This time, everyone knows he’s going to pull something, but he wins via superior firepower anyway. Oh sure, there’s a brief spoken battle of wits – Khan and Spock are the two smartest characters in this continuity – but Khan wins by virtue having the only ship that can actually function.

Spock isn’t out yet, though. While the others were busy with the Vengeance, he took the time to call Spock Prime and give Leonard Nimoy a cameo scene. He did this to get advice about Khan, even though he just assumes his alternate reality counterpart knows about the villain. It’s supposed to be a haunting callback to Wrath of Khan, but it’s kind of pointless. Spock Prime’s scene can be summarized as, “I’m not supposed to tell you anything that might alter your destiny, but Khan is a really dangerous guy.” No kidding. Presumably Spock Prime explains how Khan’s pride and vengeful nature makes him easy to manipulate and outwit, but those are insights the younger Spock could’ve realized on his own. Did we really need to drag the older, wiser Spock into the fray just to give a villain a little more credibility? Also, if you’re capable of contacting someone on a nearby planet, why are you not calling for help?!

Spock must have learned something, though. His plan is simple: Pretend to give into Khan’s demands, but take the frozen crew members out of the torpedoes first. Set the bombs to detonate, and watch the pretty fireworks of a huge space ship exploding. It’s actually a clever trick, and it’s much more interesting than the mindless battles in some of the other movies. The problem is the fact that Khan let it happen at all; he willingly teleports armed torpedoes onto the Vengeance without thinking it through. At first glance, it’s a way to demonstrate Khan’s flaws and overconfidence, but it doesn’t work. Before taking the bait, he spends a few seconds to scan the torpedoes. It would be befitting of his methodical and tactical nature, except that he doesn’t notice his crew has been removed. How did he miss that?! The entire point of the scan is to confirm the physical makeup, contents, or location of an item; do life signs not show up in cryogenics? The oversight is baffling.

Khan’s temporary triumph is admittedly awesome, though. After getting the torpedoes, he teleports Kirk, Scotty, and Carol back to the Enterprise. His taunt, “No ship should go down without her captain” is easily one of the best lines in the entire movie. He even dishes out ten more direct hits on the Enterprise before the torpedoes detonate. The crew doesn’t have time to celebrate, though; the ship took way too much damage and is now caught in Earth’s gravity. Sulu says that without shields, the ship will burn up in the reentry. If they don’t get the engines back up and running, they’ll crash in minutes! It’s an interesting dilemma, even if it isn’t scientifically possible. The battle took place near the Moon, and both ships lacked propulsion. Nor were they using momentum from coming out of warp; from that distance and lack of speed, it would’ve taken them months to drift to the planet. However, it gives Kirk just enough time to get a serious reality check. As he and Scotty race down to engineering, he gets to see the consequences of his actions: the Enterprise is being torn apart, his crew is dying, and there’s no chance of escape. Watching him trying to save someone from plummeting to their death – and failing – is gut-wrenching. Some of the scenes, like people running through a sideways-tumbling hallway, are some of the most nightmarish visuals in any Star Trek film.

Boy, they sure could’ve used a portable transwarp beaming device.

This doesn’t last long, unfortunately. Considering how much this move takes from Wrath of Khan, it’s not surprising that it’d reuse the ending as well. Kirk makes it down to engineering, goes directly into the housing of the warp core to fix it (apparently it involves a bunch of dropkicks from impractical angles), and gets a lethal dose of radiation. He gets it working just after the Enterprise falls through Earth’s cloud layer…Wait, didn’t Sulu say they’d burn up in reentry? They should’ve been a giant cinder by the time they reached that altitude! At least seeing the battered, broken Enterprise triumphantly rising was worth it. However, Kirk’s conversation with Spock and his death-by-radiation kind of spoil the mood. It’s sad watching Spock with a trembling voice and teary eyes. He just lost the closest thing to a friend. However, any tragedy is lost when he turns his head skyward and screams:

KHHHHHHHHAAAAAAAAAAAAN!

…Wow, I never thought I’d be laughing so hard at a Star Trek death scene. Did you really have to go there, screenwriters?! That scene was hammy enough in Wrath of Khan. Can’t you at least try to let this film stand on its own? Whatever. Turns out the Vengeance is also crashing back to Earth, and Khan aimed it straight for Starfleet HQ. Of course. He actually misses his target and destroys a huge chunk of San Francisco, and manages to jump to the ground with only a small face wound. Then a prolonged foot chase between he and Spock ensues. No, seriously. Because there’s no better way to end a blockbuster space action movie than a foot chase through San Francisco.

They end up fighting on top of a floating barge, and it seems promising in concept. Both Spock and Khan are gifted with extraordinary intelligence and physical strength…so they battle like a couple of drunken brawlers. It’s the Vulcan Nerve Pinch versus raw genetically-enhanced power! Khan actually has a few opportunities to kick Spock off the edge – the fall would’ve easily him – but tries to crush his head a la Admiral RoboCop. So much for being a master tactician. Uhura teleports in as a distraction and says they can use Khan’s blood to save Kirk. This gives Spock the reason not to succumb to vengeance – hence the big theme of the movie – and manages to haul Khan back to the Enterprise off-screen. Two weeks and a magical blood infusion from McCoy later, and Kirk wakes up in the hospital. Way to go, screenwriters. You’ve completely negated the tragedy of a main character dying, thus cheating your audience of any lasting emotional torque. Kirk was dead for less than ten minutes! Now that they’ve found a way to cure death, how are they going to handle mortality in the next movie? Rather than having Khan studied and the effects replicated, they put him back in a cryogenic tube and leave him in storage. What about a trial? Whatever. Skip forward a year, and the Enterprise has been rechristened and is embarking on her iconic 5-year mission. Cue credits and a classic Star Trek theme music remix.

…Well, that could’ve gone better.

It’s a shame. Star Trek Into Darkness has a lot going for it. The premise of Starfleet espionage and the issues of its militarization are interesting. Having an intelligent villain like Khan is great; it makes him more dangerous and fascinating. Kirk’s overall character arc is great; he starts as irresponsible braggart and gets a deadly, painful lesson in responsibility and leadership. From a narrative standpoint, however, the rest of the movie falls flat. Several characters didn’t get enough development, and there so many plot inconsistencies that it’s mind-boggling. There’s a fine line between paying homage to the original series, and using it as a crutch. Wrath of Khan was an amazing movie; Into Darkness should be able to stand on its own without it, but doesn’t. Don’t go in thinking like this is an old-school Star Trek film. If you just want sci-fi that’s more about flashy explosions and action, go for it. Otherwise, trek somewhere else.

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How Far Can Legolas See?

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Legolas may be a ridiculously pretty fellow with insane archery skills, but his vision isn’t quite as good as he lets on. MinutePhysics breaks it down.

Weekly Writing Challenge: We Still Didn’t Start The Fire

http://dailypost.wordpress.com/dp_writing_challenge/to-the-tune-of/

Inspired by: We Didn’t Start The Fire

San Francisco, Kosovo, Greta Garbo
Tiananmen, Simpsons, Hubble Telescope, Human Genome
Jim Henson, Noriega, Nelson Mandela, Imelda Marcos
WrestleMania, Iran-Contra, Ninja Turtles, McDonald’s in Moscow
Worldwide Web, Chunnel, Home Alone, Super Famicom
Gulf War, Cold War, Gorbachev, Roald Dahl
Desert Storm, Rodney King, TNG, Japanese economy
Starbucks on the go, Street Fighter II, Mount Pinatubo

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Apartheid, Yeltsin, Clarence Thomas, Otzi the Iceman
Mike Tyson, St. Petersberg, Soviet Union’s gone
Oakland Hills, Perfect Storm, Robert Gates, Bill Clinton
Tom Clancy, Sophie’s World, Freddie Mercury, Terminator 2
Hannibal Lecter, Beauty and the Beast, American Psycho
Full House, Nicktoons, Black Or White, Clarissa
Jerry Springer, Graham Greene, Dr. Seuss
Twin Peaks, Mario World, Miles Davis, Nadine Gordimer

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Johnny Carson, Cosby, and O’Connor
Bosnia, Aladdin, Gotti, A Few Good Men
Sister Act, Endeavour, Goosebumps
Ross Perot, Alex Haley, Unforgiven
Pentium, Boutros, John Paul II’s apology
Asimov, Raymond Burr, Michael Jackson, Janet Reno
Got Milk, Jurassic Park, Schindler’s List, Stephen Hawking
Band of Brothers, Baghdad, Don’t Ask, Don’t Tell, Siege At Waco

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Windows, Magic, Buckingham, Arafat
Audrey Hepburn, Sleepless In Seattle, The Giver
Lion King, Jordan in Chicago, Madonna on Letterman
Green Day, Shipping News, Rwanda, OJ on the run
Kurt Cobain, Northridge, Tokyo and Sarin
AOL, Whitewater, Goodbye Jackie, Dahmer’s gone
Toy Story, Not Guilty, GoldenEye, Apollo 13
Atlantis Mir, DVDs, Mr. Burns, Oklahoma City

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Game of Thrones, Green Mile, Independence Day
Dexter’s Lab, Pokemon, Deep Blue and Kasparov
Ozone Disco, Dolly Clone, 3D Mario
Chechnya, Atlanta, Esperanto Manifesto
Tupac, Beast Wars, Kabul Taliban
Info Free, Survey Mars, Gene and Ella
Princess Di, Everest, Harry Potter, Shots in Hollywood
Heaven’s Gate, Pol Pot, Mother Teresa

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Jack and Rose, Jimmy, Ginsberg and Cousteau
Mason Dixon, South Park, Toonami, Denver
Seinfeld, Nagano, Wind-Up Bird, Truman Show
Google, Ellen, Sinatra, Matt and Alan Shepard
Star Wars, Euros, Matrix, The Sopranos
King is hit, Dalai Lama, Gretzky on the way
Columbine, Napster, Cowboy Bebop, Woodstock ‘99
Bones, Q, Milosevic, Macau, Y2K

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Time Warner merge, Good Grief, PS2
Putin, Elian in Cuba, e-books, ISS and Mir
House of Leaves, Millionaire, Gladiator
Wikipedia, Bush, Enron, 9/11, War On Terror
One Ring, Shaved Trebek, Afghanistan
Douglas Adams, Buffy, Queen Mother, ICC
Columbia, SARS, Deep Field, Da Vinci Code
Nemo, Sparrow, Governator, DBZ

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Facebook, Burj Khalifa, Massachusetts marriages
Indian Tsunami, Bolaño, Dark Tower, Alice Munro
Halftime show, Friends, Ken Jennings wins
Reagan, Reeve, Ray, and Brando
Northern nukes, Dan Rather, John Paul’s gone
YouTube, Deep Throat, Rosa Parks, and Pat no more
Hunter S Thompson, Hurricane Katrina, Vader, Evangelion
Saddam, Twitter, Doctor Who, McCartney’s 64

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Stingray Steve, iPhone, Virginia Tech, Bhutto
Benoit, Marcel Marceau, Pratchett’s ill, Barker’s time to go
Vonnegut, Writer’s Strike, Hulu, Dark Knight
Hope and change, Castro, Breaking Bad, Georgia in a fight
Crashed economy, Failing banks, Politics in Thailand
Heath Ledger, Edmund Hillary, Arthur Clarke, WALL-E
Jackson off to Neverland, Reading Rainbow, CERN, Cronkite
Inception, WikiLeaks, Deepwater, Quake in Haiti

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

Watson, Arab Spring, Goon Squad, Pale King
Gaddafi, Bin Laden’s gone, Curiosity, Japan crisis, LHC
Kim Jong-il, Fifty Shades, Steve Jobs, Wall Street occupied
Skyfall, Snowden, Munro’s prize, Neil Armstrong flies
New Pope, Nothing written, Ebert, Let It Go
Marquez, Blood Moon, Kasem, Iraq with new foes
Health care, Student debt, marriage rights, dying vets
Russia and Crimea, Girls in Nigeria, Worldwide FIFA

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
But when we’re gone
It will still burn on and on and on and on
And on and on and on and on

We still didn’t start the fire
It was always burning
Since the world’s been turning
We still didn’t start the fire
No we didn’t light it
But we’re trying to fight it

The MindSponge Kickstarter

Hey, folks. Don’t know if you’ve noticed, but I love learning about weird facts about all kinds of subjects. So when MindSponge was brought to my attention, it really piqued my interest. Donovan looks into questions that most people don’t think about. I didn’t know why tennis balls are fuzzy until I watched his first video. Or how LEGOs can be applied to advanced mathematics, for that matter. Though the channel doesn’t have many entries at the moment – it was just started a month ago – there are plans to have short fun-fact videos every Friday, and longer videos on Wednesdays. Donovan already has 140 questions in the works, but community feedback would be much appreciated.

Here’s the thing, though. Asking people weird questions might sound easy, but translating it into a web series certainly isn’t. Especially when you’re doing it all on your own. I’m not much of a filmmaker, but I do know that production costs can get ridiculously high. Filming on location, transportation, finding and conducting interviews with experts, hours of editing…there’s a lot that goes into making quality videos. There’s only so much you can do alone before the logistics catch up with you. That’s why Donovan has started the MindSponge Kickstarter. Getting some better equipment and hiring a crew is vital in getting the series further developed. The project will continue either way, but having extra support would be immensely useful for the production. So if you’re interested, give the channel and the Kickstarter a look. You might learn something new.

Stay curious.

What I Learned From Lawrence of Arabia

So, I watched Lawrence of Arabia last Saturday night.

For the first time.

No, seriously. I lived nearly three decades without seeing one of the greatest films ever. Yeah, yeah, feel free to laugh. I don’t blame you. That’s like not seeing Star Wars or The Shining. But I’ve always been more into literature than movies, and until a few days ago, I’d never had the time or enough interest to watch it. And man, I didn’t know what I was missing. I could wax poetic about the acting, cinematography, score…everything. It’s impossible to not get swept up in it. The image of a burning match and a desert sunrise is still etched in my mind. After 222 minutes of epic storytelling, I went to bed knowing that I had seen something special.

The next morning, Peter O’Toole died.

I was stunned. Not twelve hours before, I’d seen him willingly ride back into the desert to save his comrade. Nothing is written, he had shouted defiantly. I’d been drawn in by those piercing blue eyes, and those iconic white robes. I cheered at his victories, and saddened at his losses.  And now this man – someone who managed to bring to life a character larger than life itself – is gone. However, the lessons of that story are not. Lawrence of Arabia may be over 50 years old, but its messages are timeless.

What makes the movie so fascinating is just how little it seems like one. Compared to modern films, anyway. Hey, quick question: What’s your favorite epic adventure and/or action flick? Is it Raiders of the Lost Ark? The Matrix? The Lord of the Rings Trilogy? They’re all great, but why are they loved so much? It’s because they give us just the right amount of escapism and entertainment we need. We revel in violence and explosions, and stare in slack-jawed wonder at the style and majesty of the exotic settings. They’re great distractions from the lacking character development. Think about it. Why do you like Indiana Jones? It’s because you like seeing him traveling the world and punching bad guys, isn’t it?  Come on, be honest. Do you actually care about Indy as a character? Probably not. The same goes for every Neo, John McClane, and Terminator out there. They’re phenomenal action heroes, but their character depth is sacrificed for the sake of pacing and appeal.

***SPOILERS FOR A 50+ YEAR OLD MOVIE JUST IN CASE***

Lawrence of Arabia averts this by examining what would really happen to such a heroic figure. I’m not sure if it’s a ridiculous amount of foreshadowing, or just common sense. If you’re reasonably-versed in the real T.E. Lawrence’s exploits, you know how things end up. But even if you’re going into the film blind, it’s pretty obvious how things are going to play out once the realistic tone is set. Lawrence seems like an eccentric, but undeniably brave and charismatic leader. He gets various desert tribes to work together, goes native, forms a small army, and proceeds to wreak epic havoc all over the Turks. Lawrence seems like a typical action hero…until the first time he has to kill someone. He doesn’t say a badass one-liner; he hesitates, his hands and voice tremble, and he throws the gun away afterwards. It’s not just because he feels horrified about committing murder, but because he knows he enjoys it. Compare that scene with the massacre at Tafas; Lawrence goes on a killing spree, and the manic look on his face is chilling. Not only does he willingly shoot a gun, but he quickly runs out of bullets and pulls out his dagger. By the end of the battle, his arms – and his once-white robes – are drenched in blood. Dozens of bodies are left to rot in the sun. No one applauds, there is no victory fanfare. Only horror and disgust. Sherif Ali stares at Lawrence and says with a broken, bitter voice:

“Does it surprise you, Mr. Bentley? Surely, you know the Arabs are a barbarous people. Barbarous and cruel. Who but they! Who but they!

At its core, Lawrence’s story is nothing new. It’s of the oldest Aesops around: pride and vanity can be dangerous. Basically, he buys too much into his own hype. It’s easy to understand why; for the first half of the movie, he seems unstoppable. He willingly went back alone into one of the deadliest places on Earth just to save someone, and survived! Who wouldn’t want to follow him? However, it becomes clear that he doesn’t fully consider the consequences of his actions. The two comic relief servants die because of his needlessly risky planning. While he’s enjoying a private moment of victory at the shores of the Red Sea, his army is plundering Aqaba and destroying his only method of long-range communication with the British. Lawrence believes himself to be untouchable, yet is shot during a raid. He tries to brush the injury off with some boasting, but is left scarred. Not only does it further demonstrate Lawrence’s carelessness, but hints that he’s still vulnerable beneath the bold exterior.

His scouting expedition into Daraa results with more blatant and damaging consequences. Lawrence – a blond, blue-eyed Brit – thinks he can pass for an Arab tribesman. Sherif Ali knows what a stupid idea it is, but accompanies his friend anyway. Reality ensues; Lawrence is immediately caught by the guards, and sent to be interrogated by the Turkish Bey. That scene isn’t visually graphic in its violence, but its subtext and implications are. The Bey doesn’t just hit Lawrence; he takes the time to strip him down, examine his body, and creepily fondle his chest. Then the torture and implied off-screen rape commences. It’s in this scene that we – and Lawrence himself – realize that he isn’t untouchable. It’s hard to watch. Unlike other action heroes who survive that kind of punishment and get their revenge, he is left a shattered, defeated remnant of his former self. He finally understands that he is just a man, and not a prophet.

The British authorities have to shamelessly appeal to his vanity to get him back into the fray. He is essential to their plan for Damascus, after all. The Tafas massacre aside, it’s obvious that something’s gone wrong with Lawrence of Arabia. He’s not smiling anymore. The twinkle in his eye has given way to a stone-cold stare. He naively assumes the Arabs will come for his sake rather than money, yet hires mercenaries that don’t care about his cause. It’s clear he understands the difference – Sherif Ali calls him on it point-blank – but doesn’t seem too concerned. For Lawrence, the conquest of Damascus is his chance to heal his wounded pride and regain any semblance of dignity. And for a second, it looks like he succeeds;  his forces take the city and set up the Arab National Council. But in typical fashion, he overlooks the obvious:

They don’t know how to run a modern city.

The tribes represent a culture steeped in centuries of tradition…in the desert. That doesn’t change overnight; there’s just a mountain of new problems. When the fighting is over, a civil engineer is way more useful than a swordsman. The image of Lawrence desperately trying to get water out a disconnected faucet is sad and pathetic; for all his charisma and bravado, he can’t save the thousands of injured and dying in the streets. We even get to see our hero slapped by a disgusted army medical officer! With no options, he relinquishes control to the British, the only players left in this scenario with resources and practical skills. What’s most telling is the return of Prince Faisal, the real leader of the Arabs; while Lawrence was gallivanting all over the desert, Faisal was preparing for his inevitable negotiations with the British. Not only is he much savvier, but it’s clear he kept Lawrence around for only as long as necessary:

“Aurens is a sword with two edges. We are equally glad to be rid of him, are we not?”

Thus, Lawrence is given an appropriate end: He’s sent home. That’s it. The job is done. He did amazing, death-defying things and helped change the course of a nation. The adventure was incredible, but it broke him physically, mentally, and spiritually. In the beginning, he rode confidently into the desert on a camel and connected with people. In the end, he’s lost all connections and is despondently driven out of the desert in a jeep. There’s nothing epic or romantic left. Once he’s completed his role, no one has any more use for his heroics; all he gets to look forward to is a lack of purpose and the legions of fans who know nothing about him on as a person.

That’s what really happens to an action hero.

So, what can we learn from Lawrence of Arabia? It’s not just about the epic adventure or the political intrigue. It’s a moral about not letting yourself be consumed by your flaws. Your idols and role models are people, too. Pride and vanity are powerful things, and they can be used creatively and destructively. It’s great to be brave and ambitious, but you have to think things through to be effective. You need heroism and common sense. If you define yourself by just your fame and exploits, you risk not only your identity, but the lives and happiness of the people you care about. Never forget why and for whom you do something. Your choices have consequences, and irresponsibility leads to suffering. For better or worse, your actions are your only legacy. Make it a good one.

So it is written.

May The Verse Be With You!

Hey, folks. Have a Star Wars and/or literature geek like me on your holiday list? You might want to check out William Shakespeare’s Star Wars.

No, seriously. This does exist, and it is awesome. It’s the entirety of A New Hope rewritten to look like The Bard of Avon’s writing, right down to the iambic pentameter, chorus, and stage play formatting. Everything is there, from Han Solo shooting Greedo to the duel between Darth Vader and Obi Wan Kenobi. Not to mention the dramatic musings of R2-D2:

“This golden droid has been a friend, ’tis true,/ And yet I wish to still his prating tongue!/ An imp, he calleth me? I’ll be reveng’d,/ And merry pranks aplenty I shall play/ Upon this pompous droid C-3PO!/ Yet not in language shall my pranks be done:/ Around both humans and droids I must/ Be seen to make such errant beeps and squeaks/ That they shall think me simple. Truly, though,/ Although with sounds obilque I speak to them, I clearly see how I shall play my part,/ And how a vast rebellion shall succeed/ by wit and wisdom of a simple droid.”

Zounds.

Daily Prompt: Playtime, Or: Work Hard, Play Hard!

Hey, folks. Today’s Daily Prompt is about playtime. I’m going to assume that this refers to when I’m at home, and not traveling abroad. This one’s actually kind of tricky for me because I tend to combine play and work. I’ve mentioned before that I’m a prolific amateur game reviewer. Video games have been a part of my life from the start; I learned how to play Yars’ Revenge and Kaboom! before I could run. I didn’t have many games growing up, but I started building a collection once I entered college. Between all the on-disc anthologies, ports, and stuff I’ve acquired from publishers or acquaintances, my library includes somewhere around 800 titles. Over the years my tastes have refined; I look at everything I play with a critical eye, and it’s certainly not limited to just 7-9/10. The company or gaming platform is irrelevant. The only thing that matters is if it works, and how well. I also don’t play into the politics that a lot of mainstream review sites have succumbed. Getting free swag and advertising is nice, but that has no impact on the game itself. A good product should be able to stand on its own.

Also, I always actually play the game I’m reviewing. Some reviewers play only a few hours before making their decision, which means that any important storyline twists or gameplay developments (I’m looking at you, Mass Effect 3 and God Hand!) are overlooked. A lot of reviewers are pressured into covering games as quickly as possible; I recall one holiday season in which five AAA titles (each of which was at least 20 hours long) showed up on my doorstep in a week. How is a person supposed to deal with that kind of workload in a timely manner without sacrificing quality? What’s worse, some game studios use such biased review scores as way to determine the bonuses – and livelihoods – of its designers. Review scores are not objective, so basing an entire studio on them is impractical, if not dangerous.

No wonder the game journalism world is such a mess.

Wow, rereading that was pretty depressing. For a second there, I wondered why I even bother reviewing. It’s because I don’t have to deal with the same kind of pressure as the mainstream guys. I’m not getting advertising, the swag is relatively limited, I can cover more obscure stuff, and I’m not constrained by time. That way I can approach the game at a better pace, figure things out, and come up with something that isn’t a rushed, overgeneralized excuse of a review. I don’t think it’s possible to fully quantify an experience with just a numerical score. Instead of focusing on the #/10, I focus on purely persuasive writing. That’s what reviews are, after all. If I can argue my perspective well, then a number tacked on at the end isn’t needed. I’ve conveyed my idea, and it’s up to the reader to use his/her own reasoning to agree or not. I’d like to think people have enough rational thought not to be swayed by just a number, even I am disappointed constantly.

Enough about reviews. I can go into that later. When I’m not reviewing a game, there are a few old standbys that I always fall back upon. I love puzzles, so the Professor Layton series is always a pleasant distraction. I’m practically obsessed with any game that uses nonograms as well. I fell in love with Persona 4 partly due to its adherence (and accuracy) to Jungian psychology. I start up a new game of Symphony of the Night just so I can explore the castle – which is still one of the greatest works of art in gaming history – and try to find some little detail I missed the last time. Chances are, I will. Not to mention its amazing soundtrack, which I will be posting here all too soon. While Metal Gear Solid 3 is a superior game from nearly every standpoint, I have a soft spot for MGS2 and its use of postmodernism. You could teach a course on postmodernism with that game. However, the top spot on my most-replayed list is Street Fighter III: Third Strike. I’ve been playing it frequently since its online release in 2011, so much so that I’m currently the 8th ranked Chun-Li on PSN. Seriously, look me up.

Gaming aside, I usually read and/or study. I spent this summer reading through Haruki Murakami’s bibliography. I’ve been making a lot of headway with the works of Umberto Eco, David Foster Wallace, Alice Munro, Roberto Bolaño, H.P. Lovecraft, Cormac McCarthy, and Gabriel García Márquez. I also acquired all three volumes of The Graphic Canon, which is absolutely stunning in its range and style. I’m also a fan of the annual Best American Series, particularly its short story volumes. There are far, far more examples I could post, but I’d be typing this entry all night. I’ll post a full list of my list here soon (pretty sure it’s around 600 physical books by now), but I’m open to any suggestions. That goes both ways, too; given my obsession with books and criticism, my foray into literary reviews is inevitable.

When I’m not reading, I’m typically watching movies or anime. I’ll say this right off: if you want to get someone interested in anime, have them watch Cowboy Bebop. This was my generation’s introduction to the genre, and what an introduction it was. Interstellar bounty hunters, film noir, crime drama, science fiction, mystery, action, comedy, clever writing, superb voice acting…this has it all. Even if you don’t watch it, listen to the soundtrack by the legendary Yoko Kanno. Trust me. If you like something a bit more subtle in its surreality, check out Haruhi Suzumiya. A brash and self-centered high school girl wishes her life was full of adventure. What she doesn’t know is that she can warp reality, and that her friends are aliens, time travelers, and espers. What happens when someone has the power to rewrite the universe and doesn’t know it? Things get…interesting. Same goes for Death Note, which focuses on a villainous protagonist that gains the power to kill anyone with a few pen strokes, and the famous (but eccentric) detective determined to catch him. I’ve also made a point of finding Hayao Miyazaki’s films, and I’ve yet to be disappointed. On the 3D side of films, I’ve got a huge soft spot for The Shining, so much so that I can quote pretty much any scene verbatim. Same goes with Jurassic Park, The Silence of the Lambs, Apollo 13, The Thing, and 2001: A Space Odyssey.

When I’m not doing all that…well, I’m trying to learn how to draw using an digital tablet. It’s really hard, because I’m much more used to brushes and paints.  I wish I was good enough of an artist to make my own web comic, like El Goonish Shive. Or even a graphic novel adaptation, like Don Quixote. I don’t have the screen presence to become the next Nostalgia Critic, but I can snark Rifftrax-style with the best of them. Nor do I have the voice (and amount of friends) needed to copy Two Best Friends Play. Oh, and you may have noticed I have a thing for LEGOs

What do you do for fun?