Hey, folks. You might’ve noticed that I really like Majora’s Mask. Since its released in 2000. it’s always been my favorite 3D Zelda game in terms of tone and theming; the concepts of change, loss, death, and determination to act despite them are surprisingly deep for a Nintendo game. The idea of immersing yourself in a self-contained, dream-like world and unraveling its dark secrets interests me for some reason. Of course, Wind Waker’sepic sailing appeals to the adventurer in me, but I’m always drawn to MM’s sinister world and the characters trapped with in it. There’s a real sense of tragedy and desperation involved. However, there is also hope; the choices and actions you undertake affect the outcome, often in ways you don’t foresee. It’s a great life lesson, even if it is masked (no pun intended) by a bizarre, twisted tale. The soundtrack is just as somber as you’d expect. While there aren’t any upbeat songs in the playlist, this awesome OC Remix of the original Inverted Stone Tower theme has long been a favorite of mine.
If you want more Majora’s Mask, you can find the full OST here.
When you ask gamers about the best titles on the SNES, you’ll probably hear things like Super Mario World, A Link To The Past, Chrono Trigger, or Super Metroid. Occasionally, someone will mention Mega Man X, the continuation of the classic Capcom franchise. It set a high standard for every action/platformer that came after it. It took everything from the old NES games and improved on them in every way. There were characters with actual personalities, more upgrades, flashier graphics, tighter controls, versatile weapons, several secrets, fast pacing, gorgeous levels, and epic bosses.
It was so good.
Its success (it eventually spawned eight sequels!) was also due to its incredible sound design. When something exploded, you heard it. The game was one of the first to demonstrate what the SNES could really do, especially with regards to the soundtrack. The guitar riffs in Storm Eagle’s stage, the jazzy, complex beat of Armored Armadillo’s mine…and of course, Spark Mandrill’s classic rock theme. That last one was revamped by Sixto Sounds for OC Remix’sFor Everlasting Peace: 25 Years Of Mega Man, and it’s arguably the best track on the album. It’s an amazing song paying homage to an even more amazing game.
If you want more Mega Man X, you can find the full OST here. If you want more Sixto Sounds, you can find his page here.
Super Mario 64 was one of the most important games ever made. It embodied what the gaming industry strove for at the time: the transition from 2D levels into 3D, fully-realized worlds. Every 3D game that followed owes something to it. By no means was it perfect; the graphics were decent at best, the camera angles were awkward, and there were several glitches. But in 1996, all anyone cared about was that Mario was in 3D. I can still remember the first time I saw Princess Peach’s castle and being completely swept away at the sheer size and scale of it. It controlled so well; Mario seemed so…lively, as if even the slightest press of a button could make him do something awesome. Though not a hard game, the Bowser-themed boss levels were intimidating to new players. Sole Signal’s remix of the classic stage music captures the feeling and pacing of those moments perfectly.
If you want more Super Mario 64, you can find the OST here. If you want more Sole Signal remixes, you can find his work here.
I’m pretty sure I’ve mentioned beforehow much I lovefighting games. Especially Street Fighter; from the original 1992 release of Street Fighter II on the SNES through the latest PS3 titles, I’ve been playing along the entire time. Chun-Li has always been one of my favorites, and I’m not sure why. Probably because she (and Samus Aran) was the first female character I’d played. Her unique style and color scheme made her stand out. The fact that she was one of the fastest and strongest warriors might have had something to do with it, too.
Like any good fighting game character, Chun-Li has an awesome theme song. It – along with several other iconic tracks – were composed by Yoko Shimomura in the early days of the SNES. It was the among the first to really demonstrate the console’s audio capabilities. Over the last 20 years and several Street Fighter games, the songs have been remixed dozens of times. That they’ve lasted so long is a testament to their quality and appeal. McVaffe’s version from OC Remix isn’t officially on any soundtracks, but it’s easily one of the best renditions of Chun-Li’s theme.
If you want more McVaffe, you can find his page here. If you want more Street Fighter…Well, you can start with SF IIhere.