Daily Prompt: Playtime, Or: Work Hard, Play Hard!

Hey, folks. Today’s Daily Prompt is about playtime. I’m going to assume that this refers to when I’m at home, and not traveling abroad. This one’s actually kind of tricky for me because I tend to combine play and work. I’ve mentioned before that I’m a prolific amateur game reviewer. Video games have been a part of my life from the start; I learned how to play Yars’ Revenge and Kaboom! before I could run. I didn’t have many games growing up, but I started building a collection once I entered college. Between all the on-disc anthologies, ports, and stuff I’ve acquired from publishers or acquaintances, my library includes somewhere around 800 titles. Over the years my tastes have refined; I look at everything I play with a critical eye, and it’s certainly not limited to just 7-9/10. The company or gaming platform is irrelevant. The only thing that matters is if it works, and how well. I also don’t play into the politics that a lot of mainstream review sites have succumbed. Getting free swag and advertising is nice, but that has no impact on the game itself. A good product should be able to stand on its own.

Also, I always actually play the game I’m reviewing. Some reviewers play only a few hours before making their decision, which means that any important storyline twists or gameplay developments (I’m looking at you, Mass Effect 3 and God Hand!) are overlooked. A lot of reviewers are pressured into covering games as quickly as possible; I recall one holiday season in which five AAA titles (each of which was at least 20 hours long) showed up on my doorstep in a week. How is a person supposed to deal with that kind of workload in a timely manner without sacrificing quality? What’s worse, some game studios use such biased review scores as way to determine the bonuses – and livelihoods – of its designers. Review scores are not objective, so basing an entire studio on them is impractical, if not dangerous.

No wonder the game journalism world is such a mess.

Wow, rereading that was pretty depressing. For a second there, I wondered why I even bother reviewing. It’s because I don’t have to deal with the same kind of pressure as the mainstream guys. I’m not getting advertising, the swag is relatively limited, I can cover more obscure stuff, and I’m not constrained by time. That way I can approach the game at a better pace, figure things out, and come up with something that isn’t a rushed, overgeneralized excuse of a review. I don’t think it’s possible to fully quantify an experience with just a numerical score. Instead of focusing on the #/10, I focus on purely persuasive writing. That’s what reviews are, after all. If I can argue my perspective well, then a number tacked on at the end isn’t needed. I’ve conveyed my idea, and it’s up to the reader to use his/her own reasoning to agree or not. I’d like to think people have enough rational thought not to be swayed by just a number, even I am disappointed constantly.

Enough about reviews. I can go into that later. When I’m not reviewing a game, there are a few old standbys that I always fall back upon. I love puzzles, so the Professor Layton series is always a pleasant distraction. I’m practically obsessed with any game that uses nonograms as well. I fell in love with Persona 4 partly due to its adherence (and accuracy) to Jungian psychology. I start up a new game of Symphony of the Night just so I can explore the castle – which is still one of the greatest works of art in gaming history – and try to find some little detail I missed the last time. Chances are, I will. Not to mention its amazing soundtrack, which I will be posting here all too soon. While Metal Gear Solid 3 is a superior game from nearly every standpoint, I have a soft spot for MGS2 and its use of postmodernism. You could teach a course on postmodernism with that game. However, the top spot on my most-replayed list is Street Fighter III: Third Strike. I’ve been playing it frequently since its online release in 2011, so much so that I’m currently the 8th ranked Chun-Li on PSN. Seriously, look me up.

Gaming aside, I usually read and/or study. I spent this summer reading through Haruki Murakami’s bibliography. I’ve been making a lot of headway with the works of Umberto Eco, David Foster Wallace, Alice Munro, Roberto Bolaño, H.P. Lovecraft, Cormac McCarthy, and Gabriel García Márquez. I also acquired all three volumes of The Graphic Canon, which is absolutely stunning in its range and style. I’m also a fan of the annual Best American Series, particularly its short story volumes. There are far, far more examples I could post, but I’d be typing this entry all night. I’ll post a full list of my list here soon (pretty sure it’s around 600 physical books by now), but I’m open to any suggestions. That goes both ways, too; given my obsession with books and criticism, my foray into literary reviews is inevitable.

When I’m not reading, I’m typically watching movies or anime. I’ll say this right off: if you want to get someone interested in anime, have them watch Cowboy Bebop. This was my generation’s introduction to the genre, and what an introduction it was. Interstellar bounty hunters, film noir, crime drama, science fiction, mystery, action, comedy, clever writing, superb voice acting…this has it all. Even if you don’t watch it, listen to the soundtrack by the legendary Yoko Kanno. Trust me. If you like something a bit more subtle in its surreality, check out Haruhi Suzumiya. A brash and self-centered high school girl wishes her life was full of adventure. What she doesn’t know is that she can warp reality, and that her friends are aliens, time travelers, and espers. What happens when someone has the power to rewrite the universe and doesn’t know it? Things get…interesting. Same goes for Death Note, which focuses on a villainous protagonist that gains the power to kill anyone with a few pen strokes, and the famous (but eccentric) detective determined to catch him. I’ve also made a point of finding Hayao Miyazaki’s films, and I’ve yet to be disappointed. On the 3D side of films, I’ve got a huge soft spot for The Shining, so much so that I can quote pretty much any scene verbatim. Same goes with Jurassic Park, The Silence of the Lambs, Apollo 13, The Thing, and 2001: A Space Odyssey.

When I’m not doing all that…well, I’m trying to learn how to draw using an digital tablet. It’s really hard, because I’m much more used to brushes and paints.  I wish I was good enough of an artist to make my own web comic, like El Goonish Shive. Or even a graphic novel adaptation, like Don Quixote. I don’t have the screen presence to become the next Nostalgia Critic, but I can snark Rifftrax-style with the best of them. Nor do I have the voice (and amount of friends) needed to copy Two Best Friends Play. Oh, and you may have noticed I have a thing for LEGOs

What do you do for fun?

Daily Prompt: Perspective, Or: Worth Beyond Likes

Hey, folks. Today’s Daily Prompt focuses on perspective. More specifically, how our perception of something we hate can be altered by something we enjoy. One of my biggest problems is with self-absorption. I loathe it with a fiery, unbridled passion. People who are so utterly, ridiculously focused upon themselves that they completely dismiss others and the world around them. The level of narcissism, the blatant me me me! attitude…it’s beyond appalling. The fact that our society encourages such behavior makes it even worse. You ever see a grown adult stamp their feet because the complimentary coffee ran out? Oh, how I wish that was an exaggeration. Or how about people who can’t make it through the day without obsessively updating their Facebook status or Twitter feed? I bet you’ve seen it. Next time you’re on a train or eating lunch with coworkers, take a look around. Is anyone actually interacting with each other? Yeah, probably not. For many people, the appeal of social media isn’t necessarily connecting with others or conveying ideas, but the acknowledgement of their own existence. On a subconscious level, everyone is aware of their fallibility and mortality. Some profiles and pages practically scream “Yes, I am a human being with a life and memories and needs! Please notice me! I deserve to be remembered! I’m interesting, I promise!” Machinima summed it up in graphic detail. We as culture are being raised on this unabashed sense of self-entitlement while sacrificing self-worth in the process. It’s a profound paradox with some really nasty implications for our successors.

I’m not immune to it, either. I enjoy the acknowledgement I get from my readers. It feels good! Every time the little icon on my WordPress header lights up, so do my eyes. Yes, I managed to reach someone! You’d think I was stuck on a deserted island with a ham radio or something. For those of you unfamiliar with my gaming writing, I’m a prominent amateur game reviewer. I’d like to think I’m still good at it, and my readership seems to agree. But for years, I thought that was all I was. Never mind putting myself through college, being well-read, traveling, or any of that. I thought that all I could offer the world was that ever-lengthening list of game analyses. I’d monitor my hits (which are apparently near 1.7 million at the time of this writing) with an almost religious zeal. Winning writing contests and getting fan mail was just icing on the cake. And I still appreciate it. But there’s always a little voice in the back of my head mocking me; Gee, another video game? Writing? Oh, please. You’re supposed to be smart, and THIS is the best you can do? When are you going to do something worthwhile? How’s that going to change the world? Does any of this actually matter? Do YOU even matter?

Self-esteem issues, anyone?

That’s something that I’m still working to get past. While I enjoy what I do, the guilt and self-doubt drive me nuts sometimes. But after a while, I realized that I was more than just that list of articles. That my importance didn’t revolve around how many hits or likes I got. The point was that I created something – an idea, an argument, a voice – and conveyed it to others. Innovation (for better or worse) without the conveyance of the concepts already learned. It’s something a lot of people (and certainly not just my generation) have to realize. Reality does not exist just for you. If the universe were an ocean, we’d be too small to even be considered subatomic particles. For all our insignificance, all we can do is influence our tiny speck of the world. Do you want to just sit around waiting for someone to push a button to acknowledge you? I don’t. Not anymore.

Taking The Proverbial First Step

I can’t believe I’ve gone this long without having a WordPress account. I’m not social in the slightest, but this oversight is kind of ridiculous. I’m not sure what I should put for this introductory post (quite the stirring first impression, I know), but at least it’ll be something to look back on.

I chose the name ”polymathically” because ”polymathic” was already taken by another account. It still serves its function, though. The word polymath refers to one whose expertise spans several and varied subjects. It’s often associated with great thinkers like Leonardo da Vinci, Galileo, Benjamin Franklin, etc. I’m not arrogant enough to believe I’ve attained such lofty heights. However, the basic idea behind Renaissance humanism has always struck a chord with me; What is an individual capable of, and how far can they develop it? While Castiglione’s The Book of the Courtier described the ideal courtier having polymathic traits, it focused more on the concept of sprezzatura and its effect with a social context. That book is one of the reasons why the phrase “Renaissance Man” and polymathy are associated, despite being slightly different…

…I’m going on a tangent. You want to learn more about that stuff? Take a course in Renaissance Lit.

In any case, I’ve always found the concept fascinating and have striven to apply it to my own life. My curiosity and love for exploration know no bounds. If I see something interesting, I learn everything I can about it. How it’s made, how and if it works, its impact on the world, its usefulness…everything. It doesn’t matter what the subject is. For some reason, there’s this pervasive belief that a person can be interested in subjects based only his or her personality, aptitude, or potential employment. The implications aren’t pretty. So what if you’re a right or left-brained type? Don’t limit yourself to categories or others’ expectations. You have to figure it out the old-fashioned way. Try something new, even if you fail miserably at first. Read a book, learn a language or instrument, climb mountains, travel somewhere, ask questions, something, anything to push your limits even just a tiny bit more. You’ll probably surprise yourself.

…Just don’t do anything illegal. Use common sense. Okay?

As for this blog, I’ll focus more on daily writing and some of my more prominent interests. My passion for literature and video gaming is decidedly unbridled; expect lots of talk and reviews on books and games. I’m constantly looking up stuff on psychology, philosophy, history, critical theory, geology, cartography, physics, astronomy, cosmology, mythology, archaeology, biology, or whatever subject I happen to be thinking about at the time. I travel to at least one new country a year, so expect lots of photos and rants about local cuisine. I also try to spend some of my free time wandering San Francisco in hopes of finding an interesting place. I’m obviously a huge geek, so expect lots of stuff on movies, music, cartoons, anime, LEGOs, toys, brain teasers, jigsaw puzzles…you probably get what I mean. My hope is that I post something that you find interesting, and get you to start learning more about the world around you.

Or this could sit for months without getting a single hit. Whichever comes first.