Super Mario 64 was one of the most important games ever made. It embodied what the gaming industry strove for at the time: the transition from 2D levels into 3D, fully-realized worlds. Every 3D game that followed owes something to it. By no means was it perfect; the graphics were decent at best, the camera angles were awkward, and there were several glitches. But in 1996, all anyone cared about was that Mario was in 3D. I can still remember the first time I saw Princess Peach’s castle and being completely swept away at the sheer size and scale of it. It controlled so well; Mario seemed so…lively, as if even the slightest press of a button could make him do something awesome. Though not a hard game, the Bowser-themed boss levels were intimidating to new players. Sole Signal’s remix of the classic stage music captures the feeling and pacing of those moments perfectly.
If you want more Super Mario 64, you can find the OST here. If you want more Sole Signal remixes, you can find his work here.
Good gaming, good music.